Release Notes for alpha build 18




This update features a new look for the level results and level note. This build should also wipe any player accounts you may have from previous builds.
Added: Function to remove player records from alpha/beta builds to initiate a 'forced reset'
Fixed: Crash relating to using up limited buildings and creating their 'dead' icon
Fixed: Going back and forth between Level Goals and Note during play
Fixed: Dev screen could affect image pixelization
Fixed: Pixel counting after level end
Fixed: 'Next Wave' button showing up after last wave
Fixed: Able to reload buildings after level end
Changed: Pixelization method for smaller screens
Changed: Minor edits to Level 1
Changed: Minor edits to Level Notes
UI/FX: Corrupted sprites easier to see on Monitor at end of level
UI/FX: Updates for various icons/sprites
UI/FX: New look for Level Goals/Results and Level Note
UI/FX: Updated intro development note
Files
Get Super Pixel Defense
Super Pixel Defense
Fix the Pixels!
Status | In development |
Author | Megabyte Games |
Genre | Strategy, Puzzle |
Tags | artgame, Colorful, Creative, glitch, Pixel Art, Sandbox, Singleplayer, Tower Defense |
Languages | English |
More posts
- Release Notes for alpha build 1790 days ago
- Listen to the Pixels! [Release Notes for alpha build 16]93 days ago
- Alpha Development Roadmap95 days ago
- Release Notes for alpha build 1598 days ago
- Release Notes for alpha build 14Oct 15, 2022
- Release Notes for alpha build 13Oct 08, 2022
- Release notes for alpha build 12Oct 04, 2022
- Release notes for alpha build 11Sep 30, 2022
- Release notes for alpha build 10Sep 28, 2022
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