Release Notes for alpha build 13


Added: 'Counter Trigger' building, triggers actions on nearby buildings based on pixel count

Added: 'Timer Trigger' building, triggers actions on nearby buildings based on time

Added: 'Monitor' building, passive building used to track action counts

Change: Rotator no longer has a built in timer and rotates buildings in the N,S,E,W, instead of NE,SE,SW,NW

Fixed: Capacitor demolish bug

Fixed: Blaster reload bug

UI/FX: Updated more sprites to new style

UI/FX: Adjusted layering of Amplifier powerup [orange glow]

UI/FX: Laser beam size now scales with building amp level

UI/FX: Demolish tool sprite no longer reflects current rotation [was a fun bug though]

Files

SuperPixelDefense-alpha-13-windows.zip 80 MB
Oct 08, 2022
SuperPixelDefense-alpha-13-ubuntu.AppImage 84 MB
Oct 08, 2022

Get Super Pixel Defense

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