I've got a deal for you 💸


Hey there stranger, I've got a free game for you...

Over the past month I've been working on transferring my Gamemaker skills to Godot as part of my larger effort to use more 'free and open-source software' [FOSS]. So for this project I used a new software stack and workflow...

  • Was using: Windows, Gamemaker, Photoshop
  • Now using: Kubuntu, Godot, Krita


With that said, Spice Runner: Genesis is my very first Godot program [yey!], but also my first program made while using GNU/Linux as my OS, and also my first program made using Krita for the art. [I could rant about the sorry state of software and how subscription services and 'online apps' are screwing us over, but others can write much better than I].


The game is fairly simple, you buy-low and sell-high in a turn-based format while trying to avoid a bad fate. The concept is based on the classic "Drug Wars" game. I used art from my own asset packs and some wonderful music by DOS-88. You can play it online in most chromium-based browsers or you can download it for Windows or Linux. I also plan to add an offline Android build when I figure that part out.


As a final touch I added the CRT Shader to give the game a more classic look that matches the pixel art. There's a 'hidden' button in the bottom left to turn it off. The original shader can be found here but it was not compatible with Godot 4. I really had no actual clue what I was doing at first but managed to update the shader for Godot 4 and add a UI slider for overall alpha/transparency. You can download my updated version here. Thanks arlez80!


I'd also like to thank the FOSS teams at Godot, Krita and Kubuntu! I've had such a great time with this new development workflow, I look forward to tackling other projects soon.

Files

spice-runner-genesis.exe 89 MB
23 days ago
spice-runner-genesis.x86_64 82 MB
23 days ago
crt_shader_license.txt 1 kB
23 days ago
crt_shader.gdshader 3 kB
23 days ago

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