Battle God - Launch
1.0 Launched!
I'm happy to announce the release of 'Battle God', my first game. It's a casual real time strategy game with custom sandbox play and challenging achievements to earn. Take on the role of a neutral God overseeing two forces that continuously fight. Intervene as you wish, for either side, but mainly for yourself. Run on-going battles and let the 'AI God' loose on the battlefield while you watch the mayhem.
The Future (v1.1)
The first update is in the works and includes:
- Easier method for importing your own unit images/sprites
- New 'Records' area to display lifetime stats and details
- A fix for units converted by cleric using custom sprites
- Overall performance increase due to some compiler changes
The update and full notes should be posted around January 15th, 2022.
On the Game's Art
I used Public Domain and Creative Commons artwork in Battle God and I recommend you take a bit of time to check out the world of "Public Domain" and "Creative Commons" artwork. Here are some of my favorite links:
http://www.nihilore.com/license
https://www.nga.gov/open-access-images.html
https://www.moma.co.uk/public-domain-images/
https://www.rijksmuseum.nl/en/research/conduct-research/data/policy
https://www.clevelandart.org/open-access
https://www.metmuseum.org/art/collection
https://www.bl.uk/manuscripts/
Get Battle God
Battle God
Endless casual battles
Status | Released |
Author | Megabyte Games |
Genre | Strategy, Simulation |
Tags | combat-sim, Endless, Idle, Medieval, Real time strategy, Relaxing, Superpowers, Violent, War |
Languages | German, English, Spanish; Latin America, French, Italian, Polish, Portuguese (Brazil) |
More posts
- Battle God 1.2Mar 05, 2022
- Battle God 1.1Jan 15, 2022
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